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games are a different story. since i don't play computer games anymore, i can't answer that concern from an experienced stance. however, i have known people in the past who play games on linux. a quick search brings up the following lists. i don't know how up to date they are, because i don't know the current popular games. you can take a look yourself, though.
http://en.wikipedia.org/wiki/List_of_commercial_Linux_games
http://en.wikipedia.org/wiki/List_of_professionally-developed_Linux_games
http://en.wikipedia.org/wiki/List_of_Linux_games
http://www.happypenguin.org/
http://www.linuxgames.com/
also, WINE is a windows emulator you can install in linux. it seems to support a good number of games as well. you can check:
http://frankscorner.org/
i'm not really trying to convert anyone though. just showing the options. we still use windows on gwen's laptop, and i doubt i'll ever convince her to switch. she's always complaining about little quirks on my computer (like the fact that apple doesn't make a linux plug-in for quicktime, so that quicktime movies on the 'net are launched in separate windows. or the fact that i have javascript disabled by default, so you have to turn it on for a new site. but i've explained to her that that's not linux's default behavior, it's just how i've configured firefox, and i could do the same on her computer if she wanted).
and, unfortunately, because of the nature of my work, and because nearly everyone else still uses windows, i still have to turn on a windows machine once or twice a month to see how microsoft is going to screw up a web site i'm developing, so i can break my site to make it work on windows... but even there, i generally use browsercam, do i'm just doing that work remotely off my linux machine.
however, i even have my ipod working off linux, and don't get some of the crippling software normally installed by apple: if you plug an ipod into someone else's apple or pc computer, it will erase all the music from the ipod in a pathetic attempt to counter musical 'piracy' (like you can actually commandeer a CD, hijack a vinyl 45, or ransom off an eight-track); linux respects your property. but if the riaa had their way, they'd charge you a nickle for every time you got a tune stuck in your head.
http://en.wikipedia.org/wiki/List_of_commercial_Linux_games
http://en.wikipedia.org/wiki/List_of_professionally-developed_Linux_games
http://en.wikipedia.org/wiki/List_of_Linux_games
http://www.happypenguin.org/
http://www.linuxgames.com/
also, WINE is a windows emulator you can install in linux. it seems to support a good number of games as well. you can check:
http://frankscorner.org/
i'm not really trying to convert anyone though. just showing the options. we still use windows on gwen's laptop, and i doubt i'll ever convince her to switch. she's always complaining about little quirks on my computer (like the fact that apple doesn't make a linux plug-in for quicktime, so that quicktime movies on the 'net are launched in separate windows. or the fact that i have javascript disabled by default, so you have to turn it on for a new site. but i've explained to her that that's not linux's default behavior, it's just how i've configured firefox, and i could do the same on her computer if she wanted).
and, unfortunately, because of the nature of my work, and because nearly everyone else still uses windows, i still have to turn on a windows machine once or twice a month to see how microsoft is going to screw up a web site i'm developing, so i can break my site to make it work on windows... but even there, i generally use browsercam, do i'm just doing that work remotely off my linux machine.
however, i even have my ipod working off linux, and don't get some of the crippling software normally installed by apple: if you plug an ipod into someone else's apple or pc computer, it will erase all the music from the ipod in a pathetic attempt to counter musical 'piracy' (like you can actually commandeer a CD, hijack a vinyl 45, or ransom off an eight-track); linux respects your property. but if the riaa had their way, they'd charge you a nickle for every time you got a tune stuck in your head.


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